So, it shouldn’t come as a shock when there’s a sudden boom, you’ll have publishers carefully inspecting it and coming up with their own ideas and concepts of how to revolutionize the genre. Perhaps there’s a reason we might not have many more “hero shooter” type games after Overwatch and Rainbow Six Siege. Not to say if EA or Activision beat them to the punch, their games wouldn’t have existed. When I see where PUBG and Fortnite have taken the Battle Royale genre over the last year, it makes me wonder if the success was because the AAA Publishers did not get their hands on the idea first.
While both games have their audiences and fans can argue how one is “better” than the other, there’s no denying the success both games have had. 2017-2018 saw a good number of games trying to dive headfirst into this new goldmine but two emerged as the frontrunners: PLAYERUNKNOWN’S BATTLEGROUNDS, and Fortnite. With the tension and excitement it builds in players trying to survive to the end, it is no surprise it became the new hottest trend in gaming. It started off as a simple concept: 100 players drop into a location and eliminate each other until the last man is standing. It’s almost hard to believe how quickly the Battle Royale genre has grown in the span of two years.